Hello,
I’m looking for a workaround for the issue described here:
Is there a way to plan a route that combines spline waypoints with standard waypoints to avoid this issue?
Alternatively, are there specific parameters that need to be set in a particular mathematical relationship to mitigate the problem?
Even if it’s not possible to achieve a perfectly smooth route without stops, I’m seeking a workaround to enable autonomous missions similar to version 4.0.5 — without slowing down between points or stopping at sharp 90-degree turns.
Any advice or suggestions would be greatly appreciated!
He said in discord his org can’t update - The organization is on this version and it is difficult to make version updates.
4.3.7 was released 31st May, 2023. 1 year, 7 months ago. I don’t know if telling users to upgrade to the latest version is a reasonable approach when this really isn’t that far ago.
Could you provide a log file showing the issue? I see in the Discord chat that you’ve mentioned that if the waypoints are any less than 200m apart that the vehicle slows down but this implies that the acceleration is set very very low so I’d like to check
I’ve created a PR to update our Auto mode page with advice on “Common Problems” including not reaching the maximum speed and not cutting the corners enough. TBH, that’s all the advice I’ve got