MP shows a nice representation of mission waypoints as yellow dots on a bar with a progressive marking, both when connected and when a .tlog is represented.
Here appear both (connected at left, .tlog at right, both reflected below on a virtual lake with calm waters).
Left (connected): it seems as if yellow dots marking initialization is not done, appearing dots as from previous mission (some marked). When the vehicle crosses the first waypoint correctly it and only it is marked. When mission is restarted progress is unchanged, till first waypoint is crossed. So when the vehicle is armed and when mission is started seems proper moments to show all yellow dots unmarked.
Right (.tlog): what has to be done to have the same progressive marking on the yellow dots?
There is a hardly seen number behind the yellow dots. Is it traveled distance?
At the left of the yellow dots bar there is a square with a red number and a red sign, both when connected and on the .tlog (waypoints reading forgotten on that video). What are they? Number changes at times on the .tlog representation, but I can’t see what it indicates. Sign can be a V or an arrow, but seems always oriented at 135º.
BTW1, it would be nice if VIBE and EKF windows were of equal width, and without white bar above, dragging on a tiny handle, and closing on a tiny X.
BTW2, when will detached hud remember its position?
BTW3, when representing a .tlog there was a number indicating position, which sadly has disappeared (1.3.74 build 1.3.7607.12273).