I am trying to widen the “path” the boat takes to reach a waypoint). Specifically, i am trying to maximize battery by minimizing rudder usage.
Currently the boat tracks well and stays on path. This requires numerous movements by the rudder per second to stay on path.
Is it possible to widden the path or track between waypoints so that the rudder would be used less.
Example: path is set to 50’ wide so that the rudder would only be active when it hits the path border. Other then that the rudder would be in the neutral ( straight) poistion.
I realize that the example above comes with its own set of issues, but i am curious to know if it is possible to set up?
I am thinking this might be achievable by setting the distance around a waypoint to a large number so that the distance circles overlap, but thought i woukd ask here to seenif anyone had an opinion on if it is possible.