It’s a bit unclear what problem you are trying to solve.
Vibration? what? where? Are you seeing it or measuring it?
Build? size of build? props? etc?
Log file? It’s hard to guess at anything without a log file from the FC.
You are citing 3.5rc11?
Does that mean you are NOT getting this problem with 3.4.6?
I suspect “vibration” in this case is a fast wobble so it’s actually probably a small frame and the roll and pitch rate gains are too high. So maybe try reducing the rate roll P I an D proportionally (i.e. drop all 3 by 10%) for both roll and pitch rate.