I’m testing models I been making in the hope i can understand why my tail sitters are flying odd. As a test I loaded a quad VTOL model for a customer and it’s fling 100 percent in QLOITER.
@rmackay9 I think basically it’s a bi motor issue. Sorry for not nailing it down more. Funny I was wanting to show a new Paint program I been testing that will work with Blender.
Test #2 Copter in realflight standard config running dev firmware, I programed the loiter settings to smooth breaking and disabled the LOIT_OPTION to zed. I also recalibrated the radio. Flight mode Loiter. You decide it the Yaw looks aceptable. My CG is right but it looks like its 1m above the bird.