Hi everyone,
I’m trying to read data over UDP in Unity using C#. However, I am only receiving messages with ID 0
and 111
repeatedly. When I use Python to read the same UDP data, I have no issues and can receive all the expected message IDs.
I suspect there might be something in my C# code or Unity setup that’s causing this problem, but I’m not sure what to look for. Does anyone have any ideas or suggestions on what might cause this?
Any help would be greatly appreciated. Thanks!