What is the proper method to limit the control throws in Arduplane?
I’m using APM in a plane with large control throws. I use 3 rates on my transmitter, flying normally in mid or low, and leaving high for extreme aerobatics.
Initially I calibrated my transmitter in Mission Planner with the rates set at high. When flying in loiter mode, I notice that Arduplane over corrects on the ailerons, causing twitching.
So now I recalibrated my transmitter in Mission Planner using low rates (50%). I think it’ll fly better this way, but is this really how throws should be limited in Arduplane or are there some settings that I’ve missed?
I also hope that my real stick limits won’t confuse Arduplane in some modes, for example autotune, if they are way more than the calibrated limits in MP.