As the title suggests I am trying to change where my copter is facing while conducting loiter_turns.
My goal is to have the copter face the direction it is travelling while flying the loiter turn orbit, kind of how a plane would loiter around a point. Is there a way to do this currently?
I have been unable to find a post similar enough to this, so apologies if this was asked somewhere else.
I’ll give this another look. While using the simulator with CICLE_OPTIONS set to 1 - face direction of travel - it did not seem to change behavior. When the sim arrived at the loiter_turns command in the stack, the copter was looking at the point and not the direction of travel.
To be a bit clearer, I am trying to use the plan page loiter_turns command and not circle mode.
That is clear, Loiter_turns is controlled by the Circle parameter in this case. When I run it in the simulator it does face the direction of travel. Did you set WP_YAW_BEHAVIOR to “Face next waypoint except RTL” also? Try that.
The option to alter CIRCLE_OPTIONS bitmask was eluding me. Usually, I just set the number in the value field On this one I had to click on the param name, and a green button appeared titled “set bitmask”. There I found the option to set it and have the option take.