Good Morning
I have a Quadplane which is ultimately destined for cyclic operation in Auto mode. I have a huge flat area to land in relative to the cruise speed of the aircraft, and I am not all that concerned with where in that space the Plane lands.
The trouble is that the default Quadplane auto landing logic which is trying to land the plane on a spot strictly defined by either the location of the Landing waypoint or whenever the transition for landing was called, leads to quite a lot of (very battery-punishing) time with the plane hovering around trying to get exactly on the X before it descends. I know that I can tune in the landing parameters to get the plane to stop on the spot more consistently, but with variable winds etc I doubt that I can ever get that to happen 100% of the time.
Is there a good way in an Auto mission to just get the plane to just execute a VTOL transition and land, insensitive to where it has actually ended up? Does using a VTOL Transition waypoint and then a coordinateless VTOL Land waypoint work?