I downloaded the .RFX File. Imported it from the directory which contained the caupirinha2.TGA.
All custom ariplains are deleted…
When loaded this Model, it asks serveral things. About overwrite, rename … Colorscemes, names …
Whats correct?
New File on Github not tested yet.
Will overwork File names, Tilt Name, Axes directions first, and then fight more to load it.
There is another issue with my RF8 which has nothing to do with custom made models.
When exiting the Editor, the Menubar on top is destroyed and only closing RF8 is possible.
This makes editing terible.
Perfect demonstration in the Vid to show the graphics issues.
Seems not important for a vectored tailsitter when one Tilt is turning wrong
Will have to analyse why, I put the axes according the conventions.
Yes, the model is 900 gr including battery.
Regards, Otto
Hi Tridge,
The new Model on Gitub could be imported without problem and works. Apears as C 7-3 in Custom Aircrafts.
But not flyable…
Found the reason, because using RF8 as standalone (no MP, yet) but could test the reaction
of the movable parts with the sticks.
Would have to setup MP as Simulator also, but later when the graphic works.
Great job to repair the Files in Binary.
Regards, Otto
try using a 2D photofield instead of the 3D airports. I always use a 2D photofield of my local flying site at CMAC, not only because it matches where I fly, but also because it is less graphics intensive for my slow windows laptop
Also turn all the graphics options in the setting down to minimum
This would be great because your tutorial videos where very helpful.
Especially the part, setup MP for Simulator, connection to RF8. (or is this the target of the LINK)
But I must say, didn’ read Using SITL with RealFlight — Dev documentation yet.
I’m just a litle behind your recommendations.
Could be helpful for others.
But I know, you are havy charged.
I’m happy that you are satisfied and thank you for the good video presentation.
You did the link to RF8 setup perfect. It can be used as Tutorial for others.
I did not compare the params you posted with mines yet. I find your Caipirinha flies more stable.
What about a non vectored Tailsitter, like Palm369, you know those with the “butterfly mode” during auto mission.
I already made the raw drawings on the base of CAD Datas of him.
If you are interested I would complete it to the same state as my caipirinha.
This one:
Cough, how about an Arduplane sticker on each of these models… What was butterfly landing mode Otto? Shutting one motor down and sycamore seed rotating down might be fun. Cool take off mode after a stiff chuck.
I didn’t get the specification from David so far.
But I hope you can use it with your own data.
I could import it to RF8 without issues.
But editing is still difficult, because crashing after “exit edit”. Even with standard Models.
No answer from KnifeEdge Support so far.
And with this issue, will wait with the link to MP.
Try to install RF8 on another PC. May be Win7, 64Bit,Ultimate does not work with RF8.
Regards, Otto
Thanks!
I fixed a couple typos in the FBX file (using a binary editor):
CS_SPINNER1 → ~CS_SPINER1
^CS_LMW → ~CS_LWM
I also think we should use only ascii chars - the german characters in some of the parts don’t display for me. I don’t know if they cause problems in RealFlight.
I’ve put together an initial physics model, RFX file here: https://github.com/ArduPilot/SITL_Models/tree/master/RealFlight/Tridge/TailSitters/Cat
unfortunately when I start the motors RealFlight dies immediately. I’ll post something on the RF8 forums and see if anyone can work out why.
I’ve now got the Cat tailsitter flying - it turns out RF8 doesn’t handle the german characters in the names. I did some more binary editing and I can now fly the model. I’ll do a video soon.
Thanks for the Video.
Yes, you are right. Not a good idea to make the design on top like on bottom.
Will change it.
Did I make an error that the props are not to see?
Regards, Otto
Edit:
Will have a look about german characters in the File too.
Also the .TGA is new. (Color scheme top, belly) both with the same name.
When I import it to RF8 with the start Model e.g. Cessna then in crashes. (one engine only)
But when imported with the start Model caipirinha2, it works.
But can’t see the props, even with exacly the same names (~CS_ENGINE1) OR (~CS_ENGINE2) and the same
linking to the base (~CS_MOUNT1),(~CS_MOUNT2) which are linked to the wing.(~CS_LMW) …
The Props are named: ~CS_ENGINEx (as with caipirinha2)
The Motors as : ~CS_SPINNERx (so it shows the motors spinning, as in caipirinha2)
When a make cat with one Prop (ENGINE) only and as start Model Cessna then I can see the props of the cessna
but in a wrong direction to the vertical cat, of course.
Strange…
Regards, Otto